Incredible game! I loved the art, especially the fully rotating player sprite. The walls and enemies were also done very well. The upgrades felt clean and rewarding for the player and trying to constantly manage 2 characters was a fun challenge. It would be nice if the light had more of an effect on the game like doing more damage when closer to it. Overall, I would've loved for there to be more content as it was really fun. Great game!
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Knight Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #8 | 4.133 | 4.133 |
Game Design | #13 | 4.083 | 4.083 |
Overall | #21 | 3.872 | 3.872 |
Innovation | #39 | 3.850 | 3.850 |
Audio | #100 | 3.583 | 3.583 |
Theme | #113 | 3.750 | 3.750 |
Graphics | #129 | 3.833 | 3.833 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not alone because you control two characters: A Knight for combat, and a Light for navigation.
Did you write all the code and made all the assets from scratch?
I wrote the vast majority of code during the jam, and I made all the art during the jam. Music and sounds are not made by me (but they are all licensed under Creative Commons Zero).
I also used the A* Pathfinding Project by Aron Granberg https://arongranberg.com/astar/
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