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A jam submission

RealTwistView game page

This game is about twisting objects/obstacles from real to not real and vice versa.
Submitted by MyLifeIsPotatooo — 17 hours, 19 minutes before the deadline
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RealTwist's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#8462.6194.000
Theme#8842.5103.833
Innovation#10532.1823.333
Game Design#10542.2913.500
Overall#11082.1643.306
Graphics#12711.9643.000
Audio#14311.4182.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You have abillity to change objects/obstacles from real to not real and vice versa. With this abillity you need to complete the level. So if you have obstacle that is real, you can click on it and say "It is not real"... so it is not real that the obstacle is real, so it will become not real.

Did you write all the code and made all the assets from scratch?
Most of the code I wrote myself, but internet helped me in some parts.
Free 3D models were downloaded from asset store.

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Comments

Submitted

Cool idea, it's a pretty fun game, didn't like the character controller and the music loop was really annoying, also I think checkpoints are not working as intended, you can respawn once but the second time I restart the entire level, I don't understand if it's intentional or not

Submitted

Great gameeeee! I had more fun than I was expecting at the beginning. Simple concept applied in interesting ways. I also liked the 3D game but in 2D, nice touch.

Developer

Thanks so much ! Did you use checkpoint system ? or did you complete it whole ? and how many deaths it took you ?

Submitted

OH yes! I did die a lot haha. I don't know the deaths but more than 10 for sureeee

Submitted

This was honestly way more fun than I first expected it to be. It took me 46 deaths to get to the "Not Finished" blocks. My only suggestion would be to have the camera follow the player and have something else, like a lava wall, to keep the player moving. I found myself waiting for the camera to catch up with me.  If you ever end up finishing let me know.  Good work!

Developer

Thank you very much for your comment ! I am glad that you enjoyed it ! Lava following player is not there, because I wanted to give a chance to a player who got stuck and made it back without himself being in the vision of camera(for satisfaction of the play). But I will keep that in mind in my next games(honestly lava wall did not occur to me). Thanks again :)