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Splosionz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #809 | 2.929 | 2.929 |
Innovation | #919 | 2.500 | 2.500 |
Audio | #962 | 2.357 | 2.357 |
Theme | #1034 | 2.429 | 2.429 |
Overall | #1055 | 2.417 | 2.417 |
Fun | #1137 | 2.214 | 2.214 |
Game Design | #1239 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaotic Physics game.
Did you write all the code yourself and made all the assets from scratch?
Yes. Thanks for the tutorials.
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Comments
Very funny physics game. I love it :)
I will very appreciate it, if you try and rate my game
coll work! but there is a lot of problems with movement if I moved the camera in front of the Player I will move back using "z" .
also, try to add the main menu and edit the cors a little bit :)
also don't forget to play my game
Thanks for the feedback. It's more of a prototype than a jam game 😳. I'm planning on doing bug fixes after the jam.
Will definitely try your game out this weekend.
Yes, the ragdoll physics was good but the camera was probably bugged. Would very much like to see if this evolves into something bigger. The concept could be really fun.
It's more of a prototype than a jam game. I spent unnecessary time implementing the ragdoll physics that I completely overscoped.
It will hopefully evolve. Your game sounds physics-related. Will test it :)
i love the idea, and the ragdoll but try to tweak the game a little bit more after the jam, i'm interested in the update
3d physics, boxes. I'm itching to play.
Hope you enjoyed my buggy physics sim XD.
Thanks man.
Interesting concept but I couldn't really move the camera so the player was always off-screen, was I doing something wrong? I like the ragdoll physics though :D
hey bro i liked ur game very much
can u check out my game
Sure thing bro. It looks pretty cool. I'm going to do a whole load of jam testing this weekend. I wasn't ignoring you :)
Neat physics sim, the camera control I think should be more of a priority next time. There seemed to be a lot of the game I couldn't see or control.
Definitely. I used cinamachine for camera control - as you can tell there was a bug with player rotation and the player's POV isn't great.
I see this as a long term project and hope to do a whole load of de-bugging soon. Thanks for the feedback. Your game looks promising. :)