Pretty fun I liked the game play a lot
also the player is very sus
Criteria | Rank | Score* | Raw Score |
Innovation | #231 | 3.462 | 3.462 |
Audio | #579 | 2.923 | 2.923 |
Game Design | #610 | 3.077 | 3.077 |
Overall | #676 | 2.949 | 2.949 |
Fun | #789 | 2.769 | 2.769 |
Graphics | #814 | 2.923 | 2.923 |
Theme | #970 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There is constant chaos throughout the game. A lot of times you don't know where you are both in space and time.
Did you write all the code yourself and made all the assets from scratch?
Except for the song that I downloaded from youtube's library then remixed it, and the 2 sound effects wich I got from the same place then edited it, I made everithing from scratch.
Interesting conception. I like the chill way you search the shards. I think it would be a great addition if there were some easter eggs in different time zones, so you can feel better, that you are moving back and for in time. Great work.
Also, I would be grateful if you tried out my game because at the point I am writing this comment I have only 2 Rates.
Interesting game it is very interesting to try to figure out what time I'm in ! but the controller is somehow complicate and hard to use, I think it would be more comfortable to move around by aim and shoot with mouse instead or remove the gravity (but that gravity and hardship for controlling the character is also a good recipe for chaos so it's just my opinion ;)
The concept is really cool, but a more visual tutorial would really benefit this game, at least for the first teleportations.
Oh, the music was dope! Really cool.
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