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Criteria | Rank | Score* | Raw Score |
Innovation | #960 | 2.453 | 3.800 |
Graphics | #1086 | 2.453 | 3.800 |
Game Design | #1240 | 2.066 | 3.200 |
Overall | #1313 | 1.893 | 2.933 |
Fun | #1355 | 1.807 | 2.800 |
Theme | #1428 | 1.678 | 2.600 |
Audio | #1627 | 0.904 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The development process. The scope was blown out proportion on day one and then we tried to build whatever we could with no clear short-term goal at all times.
Also the concept, I guess.
Did you write all the code yourself and made all the assets from scratch?
Why yes, how could you tell? ( except the background image, and the entirety of the unity engine )
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Comments
Nice game! I found it fun to blow up the buildings, but I couldn't find much of a purpose gameplay wise for why I should break things. Also, is the game infinite? I found 3 finish lines before giving up.
Please play and rate my game too if you'd like: Chaos Climbing by CosmosPanda (itch.io)
Your game was a big surprice to me. I didn't expect it to have so nice graphics and movement. The ufo needs to steer less so it would be easier to control it. More stages will be awsome. You have the mechanics working, just needs some polishing.
Hi, i didn't play all the way through the game, but i have some feedback:
1. Make the controls a bit easier. The general controls are good, but adjust them a bit.
2. I know that you can hit these spheres with the cars behind you, but what are these spheres? Do they give me points? What are they for?
3. Add some music and sounds! :D
4. Use TextMeshPro instead of regular text and use a different font than arial.
Other than that, pretty unique concept. I hope my feedback helped you and it would be nice if you could check out my submission too. Thanks. :)
At first I wasn't quite sure what was going on. Then the cars behind me blew up a ball. I thought "Oh." Then a building blew up and I thought "OH!" The chaos is definitely there. The movement also got better as I got better at the game, but it could use some adjustments to feel smoother. Maybe some music and sounds too! Definitely a unique concept to me. Good job!
nice game
the movement is a bit wonky tho