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EcoShip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1117 | 2.453 | 3.800 |
Innovation | #1124 | 2.324 | 3.600 |
Fun | #1190 | 2.195 | 3.400 |
Game Design | #1217 | 2.195 | 3.400 |
Overall | #1298 | 2.066 | 3.200 |
Audio | #1456 | 1.549 | 2.400 |
Graphics | #1533 | 1.678 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You rewind things to use them. Think of wind up toys.
Rewind can also be interpreted as "to wind again". I tried really hard to not do time rewind mechanics haha :)
Did you write most of the code yourself and made all the assets from scratch?
Did all the code and assets from scratch (minus the sounds)
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Comments
Awesome mechanic (and quite a bit of rage potential to loose all progress if you hit the wrong spot ;)
What would be neat to add is some background (even if it is just some "stars"/white dots), so I can see (when) I am still falling to my doom ^^
or even a minimap?
Good work!
Enjoyed the mechanics of the game. Good work!! Liked the color scheme. Keep it up!!
I'd love to hear your input on my submission, I'm going to be continuing it after the jam so and criticisms / suggestions / feedback are welcome!
Awesome take on the theme. It's always cool when the literal take isn't the obvious one :D
That was fun! Not being able to control my trajectory after my power ran out was a neat mechanic. It took my a little bit to figure out where to go and that I could rewind the platforms, but after that I made it a lot further.