Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Rocket RideView game page

Submitted by King784 — 11 hours, 37 minutes before the deadline
Add to collection

Play game

Rocket Ride's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#4062.2453.667
Fun#4772.1433.500
Overall#5501.9733.222
Graphics#5701.9393.167
Innovation#5981.7352.833
Theme#5991.9393.167
Game Design#6001.8373.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This game makes me think of flappy bird but 3d. I like the game, its a lot of fun to get far. The controls feel wierd and the camera just feels off. It even feels hard to tell if I am gonna hit the wall or not due to colliders. But I love the sounds, the graphics are cool, Keep up the good work!

Submitted(+1)

Loved the idea!

here check mine ..!

https://itch.io/jam/brackeys-3/rate/574293

Submitted(+1)

Not bad! I love how it's a rocket flying through this medieval-looking cave with torches for light. haha The fact that you have a working global scoreboard is impressive. May I ask what asset, if any, are you using for that?


One tip, if you make the particles (for the thruster) be in world space instead of local space, it looks a lot more fluid!


Good job!

Developer

Thanks for the comment! I made all the models, textures and everything in blender, the only thing I got from internet are the songs, which are from opengameart.org. For the scoreboard i used http://dreamlo.com which is pretty easy to implement, I used Sebastian Lague's tutorial on the subject found here:

Submitted(+1)

Oh shoot that is amazing! Thanks for sharing!!

Submitted(+1)

Good idea scoreboard, i have just a little problem with the hitbox and the ground, but after  try and retry i have passed 22 holes.  The menu is good too.  Nice work

Developer

Thanks. Yeah the collisions are not perfect, but they work well enough for this.