Not sure whether this is a silly question or not, but does the itch page with my game need to be playable on the web? or can I just export it as downloadable files for each different platform? (Eg, linux, windows, macOS)
I'm new here but to me it seems that playing on the web is preferred. Although downloads can be used too - at least that is what I plan to use as I do not know how to make web builds with pygame...
Someone on another topic here when answering about the use of Godot said: "Usually, yes, but for a gamejam you should use Compatibility mode so you can export a web build. Web builds are what get your game played a lot more, faster, and easier to access! Also, keep in mind you can't use C# for web builds, only GDScript, which should be fine for a gamejam. But ultimately, you can use anything you want 馃挭, it's your game, remember to have fun with it!"