Great ambience and audio, the death sound is very funny. Just a little too short for my liking.
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Eclipse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1721 | 1.567 | 3.000 |
| Theme | #1931 | 1.567 | 3.000 |
| Innovation | #1933 | 1.393 | 2.667 |
| Visuals | #1943 | 1.567 | 3.000 |
| Overall | #2015 | 1.393 | 2.667 |
| Enjoyment | #2080 | 1.219 | 2.333 |
| Gameplay | #2143 | 1.044 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The core mechanic involves leaving a safe area in order to get resources. You also have to leave the safe area to complete the game. Hence, "Risk it for the Biscuit". The food you collect is also biscuits.
What code and assets did you not make from scratch during the jam (if any)?
Sound Effects and background ambience
How many people worked on the game?3


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