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A jam submission

Levi LarcenyView game page

Momentum floating escape arcade action
Submitted by patfeerick — 23 minutes, 11 seconds before the deadline
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Levi Larceny's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#8352.8943.300
Visuals#12092.6313.000
Overall#13602.3102.633
Innovation#14102.1932.500
Gameplay#14812.0172.300
Theme#15232.1052.400
Enjoyment#15792.0172.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Random environmental obstacles.

What code and assets did you not make from scratch during the jam (if any)?
Made the main character model and all the Unreal blueprints.

How many people worked on the game?
1

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Comments

Submitted

Took a few tries to get used to the jump pack but was able to get moving once I did. I did find times when I would be on a lower platform and couldn't make my way up to another platform. Liked the grab mechanic and the character model. Good job!

Submitted

This is an interesting 3D platformer with some fun physics! I had a pretty hard time getting through the level itself, but I did find you can reset your speed boost by right clicking twice :-)

Also, why is the dragon carrying me off at the end, but I had to jetpack out? Did baby dragon need a nap?

Submitted

This game excited me and I think it has really great potential! I love the concept and the characters. The little dragon being our jetpack adds a lot of cuteness and quirkiness to the game, and makes it unique. One of the things I loved the most about this game was the SFX and music, the SFX that plays when you click play really adds some charm to the game, and honestly the music kept me playing for longer than I expected! I also really appreciate that you put a mouse sensitivity option, being able to adjust that is incredibly important. I feel like one thing the game is lacking is a faster pace. I can imagine this game being a lot more fun if we jumped from one obstacle to the other really fast. Another thing could be adding a bit of chaos, maybe some obstacles are not grabbable, or some of them allow you to boost yourself even more! I think if the gameplay aka the grabbing and boosting mechanic was A LOT smoother, and if it was fast paced, this game could be incredible. Well done!

Submitted

Fun gameplay, I enjoyed the music and the little dragon jet pack!

Submitted

Fun game! I really like the music, it really sets the tone and is very catchy. Using the boost is also pretty fun while holding onto something.