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Murphy's Lab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1317 | 2.481 | 4.000 |
| Audio | #1366 | 2.109 | 3.400 |
| Overall | #1719 | 1.799 | 2.900 |
| Theme | #1774 | 1.736 | 2.800 |
| Gameplay | #1784 | 1.612 | 2.600 |
| Enjoyment | #1927 | 1.488 | 2.400 |
| Innovation | #1975 | 1.364 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Make sure nothing goes wrong in Murphy's lab overnight. (Everything goes wrong.)
What code and assets did you not make from scratch during the jam (if any)?
SFX, NavMesh
How many people worked on the game?10
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Comments
Very great character design, that intern freeked me out a few times. But there is a bug after I got hit by the intern game goes away from the scene and starting again doesnt work (unless you close the whole game with alt + f4 and open it again).
Very great visuals and reference to Murphy's law. ( I also did that reference myself. )
I like the muscular dog strangling cutscene, the sounds and the visuals. Unfortunately the game is too hard to play. With more balancing work, this game can be good. Keep up the good work! Also it's sucks to keep alt+f4 after i die. Hope it get fixed soon. I played the v2 btw