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Potion Popper, a virtual handheld game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1198 | 2.378 | 3.500 |
| Innovation | #1264 | 2.378 | 3.500 |
| Theme | #1297 | 2.378 | 3.500 |
| Gameplay | #1303 | 2.265 | 3.333 |
| Visuals | #1306 | 2.491 | 3.667 |
| Overall | #1325 | 2.359 | 3.472 |
| Enjoyment | #1392 | 2.265 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The virtual console that the game plays inside has a d-pad which can be placed anywhere on the screen, wherever the player starts tapping, and the buttons work both on the in-game screen and on the virtual console - so nothing can go wrong while playing. The game itself is a sarcastic take on the theme as it is easy to take the wrong potion and die!
What code and assets did you not make from scratch during the jam (if any)?
Player sprites (excluding the torch), the music and fonts.
How many people worked on the game?1
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Comments
This is really cool! I love the virtual handheld device idea and it's been implemented really well. The art and music fits very nicely too, great work!
Really liked the retro handheld vibe. The controls feel smooth, and the whole setup is quirky and fun
Very nice style and audio. The handheld device is a great idea.
Would be nice if you could attack by pressing the A button on a keyboard, so that way you can move and attack at the same time. But the idea of playing on a handheld device is nostalgic and adds a nice feeling to it.
I really like the overall vibe! The artstyle, the music, the imaginary console... it's all so charming! The gameplay is very fun and challenging. Well done!
Thank you so much for the positive feedback, it means a lot! ❤️
The virtual console, music, and art style work really well together! Love the retro vibes
Thank you for playing and for such kind words! ❤️