Play pickle shop
pickle's paw's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #462 | 3.286 | 3.286 |
| Visuals | #691 | 3.357 | 3.357 |
| Overall | #986 | 2.821 | 2.821 |
| Enjoyment | #1043 | 2.786 | 2.786 |
| Innovation | #1053 | 2.643 | 2.643 |
| Gameplay | #1199 | 2.429 | 2.429 |
| Theme | #1271 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We decided to use the theme as a driver for our narrative: Customers go to the pickle-wishing shop thinking nothing can go wrong, and end up having their wishes granted in unexpected ways. The theme also goes into our gameplay, no matter if you create an optimal pickle jar or not, you will always get a review by the customers. In that way, nothing can go wrong from a point of gameplay (even if you get terrible reviews).
What code and assets did you not make from scratch during the jam (if any)?
All assets, dialogue, music, and SFX are created by the team.
For the dialogue system, we used the “5 Minute DIALOGUE SYSTEM in UNITY Tutorial” by BMo as a base to code on. Other than that, we have coded everything else from scratch.
How many people worked on the game?4
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Comments
Reminds me of the Papa's Pizzeria Games. Super cool!
I didn't really understand how to give the client what he wanted, but I loved the graphic style and the “homemade” sound design :) !
it is silly :3