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Idiot In Charge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #670 | 3.236 | 3.889 |
| Gameplay | #839 | 2.866 | 3.444 |
| Innovation | #1242 | 2.404 | 2.889 |
| Visuals | #1250 | 2.589 | 3.111 |
| Overall | #1285 | 2.404 | 2.889 |
| Theme | #1503 | 2.126 | 2.556 |
| Audio | #1983 | 1.202 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game’s story is about using propaganda to cover up failures
What code and assets did you not make from scratch during the jam (if any)?
Freya Holmer: Shapes, ExpDecay
- https://assetstore.unity.com/packages/tools/particles-effects/shapes-173167
- https://www.youtube.com/watch?v=LSNQuFEDOyQ
Febucci Tools: Text Animator for Unity
- https://assetstore.unity.com/packages/tools/gui/text-animator-for-unity-254677
How many people worked on the game?1
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Comments
I feel very accomplished! Loved the mechanic of having the gun attach where it hits your ship. Once I understood that part of it I was cookin! Great job!
The gameplay and effects is really polished, very smooth and satisfying. But could be improved in art and audio. Well done
I got completely shredded a little over a minute in, haha. I didn't pick up on the Nothing Can Go Wrong theme too much, but I think it's a satisfying little experience :)
Not sure if it's because of something on my end, but I get an error when I try to play it, saying "WebAssembly streaming compilation failed".
Real simple but real good and smooth. Nice game:D