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Space Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1334 | 2.233 | 3.600 |
| Innovation | #1368 | 2.233 | 3.600 |
| Audio | #1448 | 1.985 | 3.200 |
| Enjoyment | #1497 | 2.109 | 3.400 |
| Overall | #1547 | 2.026 | 3.267 |
| Visuals | #1715 | 1.861 | 3.000 |
| Theme | #1774 | 1.736 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Well, running out of fuel in the middle of space doesn't look good and even more so with limited air in your bags. But luckily it was possible to see a gas tank at a considerable distance, so nothing can go wrong in the next few minutes
What code and assets did you not make from scratch during the jam (if any)?
all the songs and SFX
How many people worked on the game?2
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Comments
Cool! The "attached together" genre is quite interesting. The decision to make it a local multiplayer game is quite brave, to be honest. The rope connection works smoothly and the feeling of weight between the characters is well-done.
I couldn't figure out when to use the frog's ability, considering the duck has a jetpack. Maybe that needed to be better indicated.
Realy nice idea to make a 2 player game ;) I love the "link" mechanic as well as the different abilities. You made a similar theme like me about lost in space, so you might wanne look into mine as well. Turns out its very different in the end, but i'd love to get your feedback.
Fantastic
spectacular played with my girlfriend i was the frog