A neat little puzzle game. Like Tetris but without a time limit so you can go at your own pace. I did encounter what I imagine is a bug though, where when I had one space left on the board, my little figure without move down so I wasn't able to place it. Overall, a nice organization game
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BlockOut's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1717 | 1.812 | 2.667 |
| Innovation | #1855 | 1.585 | 2.333 |
| Gameplay | #1904 | 1.472 | 2.167 |
| Visuals | #1923 | 1.585 | 2.333 |
| Overall | #1972 | 1.472 | 2.167 |
| Theme | #2028 | 1.359 | 2.000 |
| Audio | #2074 | 1.019 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is a block puzzle game which allows you to move blocks after they are placed, and there are infinite rerolls to get new blocks, if the current ones don't fit, there is a penalty of losing points but no end to the game.
What code and assets did you not make from scratch during the jam (if any)?
None.
How many people worked on the game?1



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