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Fright At The Museum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1411 | 2.233 | 3.600 |
| Enjoyment | #1497 | 2.109 | 3.400 |
| Innovation | #1530 | 1.985 | 3.200 |
| Overall | #1584 | 1.964 | 3.167 |
| Gameplay | #1603 | 1.861 | 3.000 |
| Audio | #1627 | 1.736 | 2.800 |
| Visuals | #1715 | 1.861 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We decided to take the prompt to mean "literally nothing can go wrong or you've doomed humanity"
If you let anything go wrong on your shift, vampires will take over the world.
What code and assets did you not make from scratch during the jam (if any)?
sound effects are from unreal starter assets
How many people worked on the game?2
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Comments
quick and concise. perfect scope, and made perfect sense. good work!!
my computer almost overheated but other than that nice game
fun lil game! i felt the motion blur was a bit excessive, and perhaps the flashlight shouldn't be an opaque cone, but I like the concept that the flashlight burns vampires. for a first game, I enjoyed it!