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Bulwark: Siege Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #912 | 2.944 | 4.333 |
| Gameplay | #1150 | 2.491 | 3.667 |
| Theme | #1389 | 2.265 | 3.333 |
| Innovation | #1430 | 2.151 | 3.167 |
| Visuals | #1452 | 2.265 | 3.333 |
| Overall | #1453 | 2.151 | 3.167 |
| Audio | #2108 | 0.793 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you build physics based defenses and hope nothing goes wrong during the attack wave
What code and assets did you not make from scratch during the jam (if any)?
all made from scratch
How many people worked on the game?1
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Comments
Actually liked the game a lot and think that it would have a potential but I manage to beat the game easily (by just placing the tiles over the king because there's no squeeze penalty) and game need some polishing. But overall a great simple idea. Congrats.
Nice game! The King's expression and the perfect difficulty level were great.
It wasn't bad. I thought that after the king fell over or after one arrow pierced him it was game over, but he was very resilient. Maybe a bit too forgiving for a theme of nothing can go wrong, but good job for a one man army
Holy shit its that fucking chicken nugget
I may or may not have been inspired by a certain piece of deep fried poultry :)
The game is honestly really fun and balanced.
I like this game, it is cute