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A jam submission

God in nutshellView game page

Submitted by ShareShift, haogj2022, Alpha97 — 11 hours, 14 minutes before the deadline
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God in nutshell's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#16681.9412.333
Theme#17701.7572.111
Innovation#18701.5721.889
Overall#19671.4791.778
Audio#19831.2021.444
Enjoyment#20311.2941.556
Gameplay#20951.1091.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Castles are destroyed over time, use powers to save 'em.

What code and assets did you not make from scratch during the jam (if any)?
All from scratch

How many people worked on the game?
4

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Comments

Submitted

I don’t really understand what is supposed to happen with blessing the castle? Because at the end of the 100 years some castle have a cross on including mine?

Submitted

I didn't see any feedback from blessing or not blessing the castles - the map did not change at all. I would also recomend to make unique castles art so that it's possible to differentiate between them

Submitted

Im not sure what you are supposed to do, blessing castles dont seem to do anything. i like the art tho

Submitted

What a unique take on the theme! Mayb it was a bit difficult to understand but I didn’t expect this approach. Great work!

Submitted

I enjoyed blessing castles intermittently throughout my 100 years but sadly my castles still got destroyed </3

Submitted

I blessed many castles and skipped for about 100 years, but nothing seems to happen. That being said, I love the power of blessing others and play god.

Submitted

Really innovative idea! Sadly, I don't really know what I had to do. Also, it feels like there is feedback for the player missing. Like what do I get by helping the castles?