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The Diamond's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1503 | 1.985 | 3.200 |
| Innovation | #1530 | 1.985 | 3.200 |
| Theme | #1591 | 1.985 | 3.200 |
| Enjoyment | #1601 | 1.985 | 3.200 |
| Overall | #1770 | 1.736 | 2.800 |
| Audio | #1953 | 1.240 | 2.000 |
| Visuals | #2085 | 1.240 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's the players whole motivation to steal the diamond.
What code and assets did you not make from scratch during the jam (if any)?
The Movement script & One of the 3D models.
How many people worked on the game?1
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Comments
Nice idea! Enjoyed figuring things out, but overall things feel a bit too slow and/or floaty. I think tightening some things up could lead to more excitement. The intro dialogue could definitely use a speed up.
Cute game!
I had some fun getting the hang of the different obstacles. I got a little frustrated because I kept messing up. I thought it was all pretty well put together, but the jumps were a little slow and unresponsive. Other than that, good job!
Thx!
I enjoyed exploring the map and the part with the bricks in the yellow liquid was pretty cool. My only complaint is that everything is insanely floaty. Feels like im robbing a bank on the moon.