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A jam submission

Additive AnnoyancesView game page

A game about closing ads before your boss catches you.
Submitted by Sandwall (@ASandwall), lanata, Alejandro_Audio_1080, ammmmp, JaydenDoultree(3Dartist) — 8 minutes, 3 seconds before the deadline
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Additive Annoyances's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#16581.6982.500
Visuals#19231.5852.333
Theme#19521.4722.167
Innovation#20021.3592.000
Overall#20431.3401.972
Enjoyment#20881.1321.667
Gameplay#21270.7931.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game starts with a scenario where "everything has gone wrong" and the goal of the game is to reverse that. Note: We weren't able to finish the game, so essentially it's a tech demo/skeleton for this idea. Look forward to the "real" release!

What code and assets did you not make from scratch during the jam (if any)?
We used C++ libraries, and few fonts.

How many people worked on the game?
5

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Comments

Submitted

Although it's not much, it's still very impressive you were able to develop it without any game engines just straight up C++ and some libraries

Submitted

This appears to be using a ImGUI interface. This is not bad considering the limited interaction I had while playing this little demo. I hope to make a C++ game myself at some point.

Submitted

While it isn't particularly functional, I agree with the other comment that not using a traditional game engine is respectable. I hope the development experience was a greater learning experience than it was stressful :)

(+2)

Honestly the fact that you used only C++ libraries and fonts for this demo is impressive, great job!

Submitted

Couldn't manage to do anything - got the desk scene up and closed the two popups in the monitor, but nothing else happened and couldn't interact with anything.

Submitted
Deleted 276 days ago