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Fall of Icarus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1583 | 1.992 | 2.714 |
| Audio | #1828 | 1.468 | 2.000 |
| Gameplay | #1986 | 1.363 | 1.857 |
| Overall | #2001 | 1.433 | 1.952 |
| Enjoyment | #2013 | 1.363 | 1.857 |
| Visuals | #2060 | 1.258 | 1.714 |
| Innovation | #2070 | 1.153 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Icarus was was having grand time flying around with his wax wings, until he died.
What code and assets did you not make from scratch during the jam (if any)?
The music is made by a friend that gave me permission to use it in my game. Artist: seng° (on soundcloud)
Royalty free images from pixabay.com were used for some of the assets.
How many people worked on the game?2
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Comments
This was fun but hard! I could tell if I did better than the previous run if I heard the drums kick in, haha. I eventually made it to the end! It was a very fitting end. I like the setting and the concept here. Nice work!
Nice game! I died a lot right at the start because hitting the clouds (?) was super easy to do since you can't influence how quickly you fall, meaning you need to perfectly time out your jumps. This isn't easy also because the obstacles come at you so quickly as well. As feedback I would say that balancing the difficulty is much needed, so for instance give the player more ways to move around in the air and influence their direction, and/or make the obstacles slightly slower and/or reduce their hitbox.
Regardless, nice work on this game, for a first submission it's not bad!