The game wasn't immediately clear what was expected of me, but I figured it out from your comments. Interesting idea the probably could have been more apparent with just a little bit of UI work. I too am a Lemmings fan so once I figured out my objective I was all about it. Thanks for sharing!
Play game
Brackeys Game Jam 2025.1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1620 | 1.861 | 3.000 |
| Gameplay | #1700 | 1.736 | 2.800 |
| Audio | #1787 | 1.488 | 2.400 |
| Overall | #1912 | 1.550 | 2.500 |
| Theme | #1915 | 1.488 | 2.400 |
| Enjoyment | #1990 | 1.364 | 2.200 |
| Visuals | #2027 | 1.364 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has no health, if they touch a spike / enemy they are sent back to the start.
What code and assets did you not make from scratch during the jam (if any)?
Dungeon Tile set: https://blackwolfdave.itch.io/forgotten-dungeon
GMTK 2D Character Controller: https://gmtk.itch.io/platformer-toolkit/devlog/455803/unity-asset-now-available
The drag in and drop mechanic was taken from a previous game i made called Doodle Course.
How many people worked on the game?2

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