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Brackeys Game Jam 2025.1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1620 | 1.861 | 3.000 |
| Gameplay | #1700 | 1.736 | 2.800 |
| Audio | #1787 | 1.488 | 2.400 |
| Overall | #1912 | 1.550 | 2.500 |
| Theme | #1915 | 1.488 | 2.400 |
| Enjoyment | #1990 | 1.364 | 2.200 |
| Visuals | #2027 | 1.364 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has no health, if they touch a spike / enemy they are sent back to the start.
What code and assets did you not make from scratch during the jam (if any)?
Dungeon Tile set: https://blackwolfdave.itch.io/forgotten-dungeon
GMTK 2D Character Controller: https://gmtk.itch.io/platformer-toolkit/devlog/455803/unity-asset-now-available
The drag in and drop mechanic was taken from a previous game i made called Doodle Course.
How many people worked on the game?2
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Comments
The game wasn't immediately clear what was expected of me, but I figured it out from your comments. Interesting idea the probably could have been more apparent with just a little bit of UI work. I too am a Lemmings fan so once I figured out my objective I was all about it. Thanks for sharing!
I love the idea of the game, haven't seen something like it before (I don't want to mention Lemmings or else my age will show). Love the music too!
It took a while to figure out what to do though, and I almost closed it before realizing I should drag the screen and get to the flower. But nice job!
If you have the time, would love to hear your feedback on our submission as well.
Lemmings! Wear it proudly!
Difficult but fun. It took me a little while to understand how you're meant to play but after that it was reasonably intuitive. I like the idea!