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Courier's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1035 | 2.041 | 3.333 |
Theme | #1071 | 2.041 | 3.333 |
Innovation | #1072 | 1.939 | 3.167 |
Graphics | #1117 | 2.041 | 3.333 |
Audio | #1124 | 1.735 | 2.833 |
Overall | #1126 | 1.888 | 3.083 |
Game Design | #1281 | 1.531 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Somehow
Did you write all the code and made all the assets from scratch?
Not all
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Comments
I enjoyed this game.
The game looks amazing! He shouted for glory!)
Could you are the performance of our team?
https://itch.io/jam/brackeys-12/rate/2968642
From what I was able to see it was nice! However, the moment I left my house by crouching (because I couldnt get out otherwise) I began walking at the speed of sound?? I did the first day like that but in the second it happened again and I fell off the map. I would have also appreciated some arrows in top of the mailboxes, because I thought the goal was to get in the houses to deliver the packages.
Nice nonetheless!
Made me a little motion sick too but I was a big fan of the rest of the game!
Big props to the worldbuilding, with a lot of props for this short amount of time, liked that.
Feel free to check out Meathook Massacre too :)
Guys I could not play it for more than 10 seconds, it gave me motion sickness with all that flickering and camera movement