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FireWatch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1445 | 0.875 | 1.750 |
Graphics | #1455 | 0.875 | 1.750 |
Game Design | #1457 | 0.750 | 1.500 |
Fun | #1460 | 0.625 | 1.250 |
Innovation | #1460 | 0.625 | 1.250 |
Audio | #1464 | 0.500 | 1.000 |
Overall | #1464 | 0.708 | 1.417 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An incoming attack will occur on a vulnerable village. Before the attack occurs, the player in charge of the FireWatch needs to go to the very top of the tower and light the torch to alarm the villager to evacuate.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Hello, I'm sorry but I did not like your game and quit it after 5 minutes. The platforming is very clunky and frustrating, and too dependent on the character's momentum. Hope this feedback helps nonetheless, and better luck on your future projects !
A janky t-posing fox character platformer. Why does he glow red??
It's pretty janky and due to there not being a graphics menu, I can't even increase my performance, which leads to a large delay and low framerate, rendering the game pretty unplayable.
I do like the theme idea, but the execution simply isn't polished enough :((
Hi! I do admit the execution on the programming side has not been polished, but we're going to continue working on it to match what we have envisioned on the game!
Alright! That sounds good! I'll be awaiting an update then 😎