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Treasure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #399 | 3.206 | 3.206 |
Graphics | #544 | 3.235 | 3.235 |
Game Design | #563 | 3.029 | 3.029 |
Overall | #623 | 2.912 | 2.912 |
Innovation | #712 | 2.647 | 2.647 |
Audio | #715 | 2.676 | 2.676 |
Theme | #747 | 2.676 | 2.676 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game applies the theme of the Jam
Because the beginning of the game is simple, calm, quiet and as you get more points it becomes more difficult to advance (storm)
Did you write all the code and made all the assets from scratch?
I wrote all the code
I only used and modified assets that I acquired
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Comments
Nice game! Only moving is a bit frustrating.
Really nice and complete game! The gameplay is fast and fun. I could imagine that adjustments could increase the duration of a run, but it is also fun as a snack sized game. For me, the difficulty ramped up so fast that I had to try multiple times to really get a feel for avoiding the arrows and zombies. So, it was great that I could restart easily. One thing I miss is seeing how many coins I got before I died, as otherwise it's got a very complete set of features and it's a well rounded experience.
Nice game and ideas, somewhere between an endless runner yet exciting and calm where it isn't time based decisions, you control where he goes. Great work!
Charming experience! Love the zombies singing along to the song, very adorable xD I'd suggest slowing down the movement a tad bit, and give the holes more leeway to walk around + maybe red tape around them to let me know they're dangerous? It took me a good few tries of wondering why Im randomly being restarted to realise Im falling into them and they ignore my 3 lives entirely :')
Great job packaging the game for the jam, the 100 coins objective made me determined enough to wanna see it through to the end despite the setbacks :D
It is interesting. It is fun
Interesting game. Although the coins can spawn with half of it on top of pitfall which I don't know whether that was the intention or not.
Game is fun and keeps you moving around crazy! im not good enough to see whats at the end cause i be too focus on tryna stay alive and not enough on the coins lol! overall i enjoyed it
This is a cool entry! The gameplay is fun and there is a good amount of challenge to it. Great work!
It's not too bad! I liked it, though the character is very fast and I would like some cheerful music on the background. good job
This game's fun, I played it several times! It feels satisfying to collect gems and dodge bullets, though the movement do be a little too hard to controllll (skill issue), I like it though!
Haha a little fun and pleasant game to play in free time, challenge but I really enjoyed it. I didn't know that Godot can make every Pixel Game's art looks so clean and clear. Very good job my friend !
Fun and challenging! Totally "calm" lol. Enjoyed it, but felt like maybe it'd play better with a controller or some acceleration because it felt awkward to skirt around the pits with WASD? Also felt like the sound effects were too loud relative to the background music. Overall fun and chaotic though!
Nice job and congrats :)
Super addictive game! I couldn’t stop playing until I collected all the coins. I loved the chaotic vibe, along with the great art and cool music. One suggestion: it would be nice if the note at the beginning only appeared the first time you play. Overall, the game felt really polished and fun to play. Great job!
Thank you so much for you comment
Yeah
I thought about to show the note only time but i didnt have the time
fun game, but the guardian of the ruin lied, it is not as calm as he said :D music gets a bit repetitive after a while
sadly i don't have a controller :ccccc
This game is absolutely fantastic! The creativity and craftsmanship are evident in every detail, making it a standout experience. Only what you should add animtion of player walking and also sometimes coin spawn on the hole.
Yeah
There somethings can i fix
But i didnt have the time
Your game was really funny to play
Thanks
the game is fun! a bit of lag when all the projectiles and obstacles start to spawn in but otherwise runs smoothly. controls are pretty smooth.
I notice there's no full screen button on the lower right of your game, and the game window is also set to be very small. Ironically the game starts out with a bunch of text in the beginning and it's hard to read at the small size. Perhaps this text should be placed on the itch.io page itself in case it's important in any way.
The game itself seems to be fine though even in the small size.
Another thing you could do is on itch.io page where you edit your project, you may be able to tick the box for "Fullscreen button" and then save the change, and this wouldn't count as changing your actual game as long as you don't change the upload itself. This edit would be similar to adding content on the itch.io page itself, which everyone can do even on jams with locked submissions, and there's no specific rule against editing the itch.io page contents or settings for this jam as long as you don't change the game file itself.
Overall, the controls feel very clean and the mechanic is simple but fun, nice job on this game!
Thank you very much for your comments. Due to time constraints I was unable to fix the full screen because everything moved out of place in a strange way if I used itchio's full screen
so I opted to leave it in the small size
Well made game, controls are smooth and fast, level design is nice, chat bubbles is a good detail, graphics are cute, good job
Here is my game if someone wants to try:
https://abdullahsevin.itch.io/allican
The browser gives me an error
I use Chrome
Is there any incompatibility?
Do you have a Mac version?
I am using brave, t is similar t chrome, it works at my machine, maybe you can try later when you restart the computer or web browser, I don't have mac version unfortunatelly, I have this hd version tho:
https://abdullahsevin.itch.io/allicanhd
you can try it, same game but in hd build
Really appreciate the sound here, I think it's easy for that to fall to the wayside on such a tight timeline (it definitely did for our game). Fun little concept, the ramp up was quick but not overwhelming which is something other jam games I've seen struggle to get right. Nice job!
It could be the best small game I have played during this jam! You handled it very well! There is nothing much to say.
Maybe you didn't use it all the time (7 days) but your game does everything needed well!