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Linger 86's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #457 | 2.582 | 5.000 |
Audio | #534 | 1.936 | 3.750 |
Theme | #561 | 2.066 | 4.000 |
Overall | #571 | 1.958 | 3.792 |
Fun | #588 | 1.807 | 3.500 |
Game Design | #601 | 1.807 | 3.500 |
Innovation | #674 | 1.549 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Behind the doors, you'll find different worlds with some nightmare fuel entities, (and the rooms change).
Did you write all the code and made all the assets from scratch?
Yes, it's a full rebuild of my first game, with new assets new code, and using a new engine, fully designed, coded, modeled, and texturized by me.
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Comments
I like the creepy/mysterious mood and the backrooms-like ambiance. Maybe adding some footsteps sound would make less silens. The textures are incredibly well made, I understand why you had little time for adding content. Overall, good one! I bet it will be a great game when it's over :)
Feels scary, feels right. Too sad almost no content nor final goal for now(
Visuals are really good, I wish I could texture like this.
Thanks, I’ll certainly improve it with some mystery, story, and the missing content, it took more time than I expected to model and texture the props, and I’m still working on all the furniture and other enemies, it will be a lot of new stuff on the post-jam.
Understandable) I also could only finish like 15 rooms spread over 3 difficulties in total for mine, even after spending a day or so writing simple editor of a kind. It will certainly be helpful if I decide to expand this amount tho.