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Mirror Knights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.714 | 3.714 |
Aesthetics | #4 | 3.571 | 3.571 |
Overall | #4 | 3.571 | 3.571 |
Creative | #6 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
My review (Sorry for my English, I'm a Spanish speaker and I use a translator).
From the moment I played it, it's been one of my favorites from this jam. Its concept of "duality" is really well-executed, and despite being just another runner, it presents a challenge and the fact that it's double makes it fun. It reminds me of the game called "Ambidextro" by Majoriatto. The graphics are really good, and the music too. It would be excellent if it were a mobile game; it would really stand out.
That's my entire review (Don't forget to review my game too)
So, it's time to rate (I hope you will rate my game too, because there was a case when nobody rated my game and it didn't even get the last place), as for me the project has problems, but the overall impression is good, I will lower the score only for gameplay
The developer is good (except that this is another beaten runner, which adds almost nothing new), the idea of two players, at least somehow creates a hint of creativity, graphics - good, as well as the sounds in the game. although the author and wrote that the game is for two people, if you play in two, it is not convenient and too easy. also despite the problems, such as obstacles that can not be avoided, the game has items that heal, so it is tolerable, if you play alone, the game can even drag on an hour. Also the author added comments to the controls, which made the game easier for me. and yes I broke your record, my record is 15600 =)