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BIG MOOD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #279 | 2.844 | 3.625 |
Originality | #314 | 2.746 | 3.500 |
Presentation (graphics, audio) | #321 | 2.648 | 3.375 |
Fun | #331 | 2.353 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Different modes of movement are tied to the side effects of the pills
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Comments
Good game. Really like the simple controls and how much you could change the mode of the movement, they both fit very well together.
BIG MOODS indeed! The scenarios are very beautiful and it made the game very engaging, fun little gem for this jam! Great job!
My Head hurts
Best looking water in the jam
I love how much your movement changes when ever you collect something. Who knows what the movement will do next!
A surprisingly fun game! Simple, easy to learn, and kept me interested. You could even build more off this concept of mood, too. Great job!
Seems like a great concept to build on. I would have preferred if movement wasn't automatic. My final score was 475.