I loved this! Very fresh idea and a lot of nostalgia fuel! It's fun! Great visuals and audio!
The only thing I'd like to say is that there are some loopholes which allowed me to disregard the money aspect altogether. I didn't use any robots either.
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R&Dy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #1 | 4.286 | 4.286 |
Accessibility | #1 | 3.500 | 3.500 |
Fun Factor | #1 | 4.000 | 4.000 |
Overall | #1 | 3.911 | 3.911 |
Originality | #3 | 3.857 | 3.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I just didn't find myself needing the robots, but I'm sure they're fun. They might need to be a more vital part of the gameplay.
I didn't see the screenshots when I started playing the game so I didn't realize I'm playing a loophole until after that. Sorry :(
What I did is basically discover all ideas, mechanics and genres first which gives me a lot of money. Then I set up a single factory and just kept changing the paths to discover stuff since I can delete infinitely. There might need to be some penalty for deleting constantly, or some kind of maintenance fee but I do realize this is a 10 day jam and it's hard to balance these things perfectly.
It's still an amazing entry and deserved win because the narrative, atmosphere and discovery element were all really fun.
I recreated it now to show you how it looks. It might help to mention that I haven't played any factory games before so I probably didn't have a preconceived bias as to how it should look. It was more about the discovery for me than the automation.
Definitely a top contender. I'm a big fan of the factory style game genre. I'd say the biggest problems here are the logistics aren't really capable of making a sufficiently expansive factory that can produce all the various recipes well.
Definitely the most polished submission here. Everything is premium quality and it's a cool take on Factorios gameplay. Excellent work!
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