It's a bit hard to figure out where all the buildings at first, but it's fun to run around and try to manage all of it. It can be challenging with the lack of feedback on the damage that buildings are taking as well as the damage that the enemies are taking from your train, but that can be overcome with enough play sessions.
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King's Ransom's itch.io pageHow did your programmer contribute meaningfully to your project?
I made the whole combat system in the game such as movement, camera movement, combat system, and enemies.
How did your artist contribute meaningfully to your project?
She modeled every art asset and made the materials in the game, She also rigged the player and the enemies.
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