It's pretty impressive to create an entire little level and some characters! You can cheese the boss by baiting it once and then swinging around behind it to attack it until it dies.
The little dialogue sections add a bit to the narrative.
How did your programmer contribute meaningfully to your project?
Made the character, AI, Camera, Particle effects, and animation trees
How did your artist contribute meaningfully to your project?
Made all human models, made huts, made tree, made rocks, made firepit, made racks, basically everything besides grass and ground textures
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