13 entries were submitted between 2020-03-31 21:59:59 and 2020-05-25 01:00:00. 61 ratings were given to 13 entries (100.0%) between 2020-05-25 01:00:00 and 2020-05-27 20:30:00. The average number of ratings per game was 4.7 and the median was 5.
Criteria | Rank | Score* | Raw Score |
Gameplay in general | #1 | 3.833 | 3.833 |
Quality and purpose of game assets | #1 | 4.667 | 4.667 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #1 | 4.500 | 4.500 |
Quality and usability of the user interface (UI and game control) | #1 | 4.333 | 4.333 |
Overall | #1 | 4.200 | 4.200 |
Gameplay: How well we have succeeded in combining the two game concepts | #2 | 3.667 | 3.667 |
Criteria | Rank | Score* | Raw Score |
Gameplay in general | #2 | 3.800 | 3.800 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #2 | 4.000 | 4.000 |
Quality and usability of the user interface (UI and game control) | #2 | 4.000 | 4.000 |
Quality and purpose of game assets | #3 | 4.200 | 4.200 |
Overall | #3 | 3.800 | 3.800 |
Gameplay: How well we have succeeded in combining the two game concepts | #9 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #2 | 4.000 | 4.000 |
Quality and usability of the user interface (UI and game control) | #3 | 3.833 | 3.833 |
Gameplay in general | #4 | 3.667 | 3.667 |
Overall | #5 | 3.667 | 3.667 |
Quality and purpose of game assets | #6 | 3.833 | 3.833 |
Gameplay: How well we have succeeded in combining the two game concepts | #9 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay in general | #2 | 3.800 | 3.800 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #2 | 4.000 | 4.000 |
Overall | #2 | 3.840 | 3.840 |
Gameplay: How well we have succeeded in combining the two game concepts | #3 | 3.600 | 3.600 |
Quality and purpose of game assets | #4 | 4.000 | 4.000 |
Quality and usability of the user interface (UI and game control) | #4 | 3.800 | 3.800 |
Criteria | Rank | Score* | Raw Score |
Quality and purpose of game assets | #2 | 4.333 | 4.333 |
Gameplay: How well we have succeeded in combining the two game concepts | #4 | 3.500 | 3.500 |
Quality and usability of the user interface (UI and game control) | #5 | 3.333 | 3.333 |
Overall | #6 | 3.467 | 3.467 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #7 | 3.333 | 3.333 |
Gameplay in general | #10 | 2.833 | 2.833 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How well we have succeeded in combining the two game concepts | #1 | 4.200 | 4.200 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #2 | 4.000 | 4.000 |
Overall | #3 | 3.800 | 3.800 |
Quality and purpose of game assets | #4 | 4.000 | 4.000 |
Gameplay in general | #5 | 3.600 | 3.600 |
Quality and usability of the user interface (UI and game control) | #6 | 3.200 | 3.200 |
Criteria | Rank | Score* | Raw Score |
Quality and usability of the user interface (UI and game control) | #7 | 3.000 | 3.000 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #8 | 3.200 | 3.200 |
Gameplay in general | #8 | 3.000 | 3.000 |
Quality and purpose of game assets | #9 | 3.000 | 3.000 |
Overall | #9 | 2.960 | 2.960 |
Gameplay: How well we have succeeded in combining the two game concepts | #12 | 2.600 | 2.600 |
Criteria | Rank | Score* | Raw Score |
Gameplay in general | #6 | 3.400 | 3.400 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #6 | 3.400 | 3.400 |
Quality and purpose of game assets | #8 | 3.200 | 3.200 |
Quality and usability of the user interface (UI and game control) | #8 | 2.800 | 2.800 |
Overall | #8 | 3.160 | 3.160 |
Gameplay: How well we have succeeded in combining the two game concepts | #9 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How well we have succeeded in combining the two game concepts | #5 | 3.200 | 3.200 |
Gameplay in general | #6 | 3.400 | 3.400 |
Quality and purpose of game assets | #7 | 3.800 | 3.800 |
Overall | #7 | 3.240 | 3.240 |
Quality and usability of the user interface (UI and game control) | #8 | 2.800 | 2.800 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #9 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How well we have succeeded in combining the two game concepts | #6 | 3.130 | 3.500 |
Quality and usability of the user interface (UI and game control) | #10 | 2.236 | 2.500 |
Quality and purpose of game assets | #11 | 2.460 | 2.750 |
Gameplay in general | #12 | 2.236 | 2.500 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #12 | 1.789 | 2.000 |
Overall | #12 | 2.370 | 2.650 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How well we have succeeded in combining the two game concepts | #6 | 3.130 | 3.500 |
Gameplay in general | #9 | 2.907 | 3.250 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #10 | 2.460 | 2.750 |
Overall | #10 | 2.549 | 2.850 |
Quality and usability of the user interface (UI and game control) | #11 | 2.012 | 2.250 |
Quality and purpose of game assets | #12 | 2.236 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Quality and usability of the user interface (UI and game control) | #12 | 1.897 | 3.000 |
Quality and purpose of game assets | #13 | 2.214 | 3.500 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #13 | 1.581 | 2.500 |
Gameplay in general | #13 | 2.214 | 3.500 |
Gameplay: How well we have succeeded in combining the two game concepts | #13 | 2.214 | 3.500 |
Overall | #13 | 2.024 | 3.200 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How well we have succeeded in combining the two game concepts | #8 | 3.098 | 4.000 |
Quality and purpose of game assets | #10 | 2.582 | 3.333 |
Gameplay in general | #11 | 2.324 | 3.000 |
Overall | #11 | 2.427 | 3.133 |
Completeness and polished up (e.g. splash screen, easter eggs, credits, ...) | #11 | 2.324 | 3.000 |
Quality and usability of the user interface (UI and game control) | #13 | 1.807 | 2.333 |