Overall the TTS implementation worked great, both through the built-in TTS and NVDA. The keyboard navigation was also a breeze. Here are some ideas to help polish the experience:
- Try to keep the Main Menu item labels short and succinct. The game’s title probably doesn’t need to be read aloud for each item. For example: Start, button.
- The state of the toggles on the Options screen are not accessible. Try something like this: Music, toggle on.
- Also on the Options screen, the labels do not need to be focusable, as long as they are read aloud when focusing the toggles.
Nice start! Are you planning to expand more on this, now that you have the general framewok in place?
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