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A jam submission

B3ezoriansView game page

Game for B3agz GameJam theme Swarm
Submitted by Bl4ck_Fox — 1 hour, 57 seconds before the deadline
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B3ezorians's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#72.6832.714
Overall#92.2682.295
Innovation#102.1182.143
Art Style#102.4942.524
Sound Design#122.0712.095
Fun#151.9772.000

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

i re-updated the page with new detailed description about the game and how to play and what to do to avoid bugs and controls confusing issue to make it easy to understand.

I don't wanna it to effect the vote system, but this is just to try and get more understanding if the player will find this more helpful, just in case i wanna the same tutorial in discription for future's JAMS.

So please give me a feedback about it, that will help alot.

Submitted(+1)

Very cool game! It looks great, it is a bit hard to control for me so I didn't play it very long, but I see a really great game here if the controls are better. Well done!

Developer(+1)

Thank you for your feedback.

for the control part can you please tell me which part of the controls was hard like is it the camera movement (rotation, zooming, pan/movement), or it was the build and command controls ("B" to enter build mode Right mouse click to confirm build, left mouse click  to select base, left mouse click to command beezorians to go search and attck enemy ) 

i will be happy if you really helped me to understand which part :)

and thank you really for playing the game and for giving me the feedback, i am really grateful :)

Submitted (2 edits) (+1)

The camera movement, it was kinda weird how left clicking to move the camera around and mouse scroll was only to move the camera up and not zoom out from it's perspective. But then i figured out using WASD and that helped. I ended up getting comfortable with it, but I didn't like it that much. very sluggish. If you're lerping the camera position I could increase the time factor a bit.

The main thing for me was the way in which you attack the enemies. Do I have to select a building and click on every enemy? It seems like my little swarm dudes only kill one enemy unit and then return to base. I wish they auto attacked nearby enemies until I told them to come back. It felt like too much to micro manage. That, or I am not understanding something.

Also maybe I'm just not into the type of micro managed game you want to make. I have friends that are really into Star Craft 2 and love micromanaging their units!

Also I wanna say your game has such a great polished feel to it. Nice settings menu for audio, and cool menus and transitions. Really well done there.

Hope I could help! :)

Developer(+1)

yeah that really helped alot, i will take notes about everything and try to improve it.

Thank you so much for the replay and the notes :)

Submitted(+1)

your welcome :) I'd like to see how the game progresses!

Submitted(+1)

The game has really great graphics, the effects are really beautiful and the sound fits well in my opinion.

However, the controls are unintuitive and I had a hard time understanding them and use them accordingly. I didn't understand what I really had to do at first, you should definitively make some sort of tutorial or something if you want to continue the development of this game.

Anyways, still a great job in a short period of time !

Developer(+1)

Yeap i am right now trying to make an Video Tutorial and an better description and update the page  for it.

 also bear in mind this game created in 3 days with 6 hours or less every day i couldn't incloud every thing i wanted and the time was really short for me to include tutorial :( , also i am new to this site and that was my 2nd JAM and my 1st completed and submitted Project to a game JAM.

But i intend to really continue the development on it and make more updates and add more mods to it.

So i will be grateful if you kept giving me feedbacks on the updates in future :).

And thank you for your feedback :)

Submitted(+1)

Alright, I understand, time is really precious during a jam, feel proud that you have submitted your game and it is playable ! 

Submitted(+1)

Very flashy with lots of cool effects but unfortunately it doesn't play very great. The controls are unintuitive (a running theme in this jam) and there is very little player feedback. I think that maybe the tower defence genre is a little difficult to start with as there wasn't a really good one in this jam.

Developer

Thanks for the feedback i will take a note on this("The controls are unintuitive", "there is very little player feedback",) to improve my self :)

(+1)

i never would've knew that you can click on the buildings to make the bees attack

Developer(+1)

OOPS i think i forgot to include that in description XD, well i will take it as a note for my self to remember it in future games :)

Thanks for the feedback :)

Submitted(+2)

Good music, but a little clunky to play and manage. 

Developer

Yeap i noticed that after i played it in full build XD but tbh i can say i tried my best and learned many thing from it so i am glad that someone even played it with lots of bugs XD