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Looking for cooperation with newbies for Hoot / Chickadee toolkit

A topic by gjyjy created 5 days ago Views: 56 Replies: 2
Viewing posts 1 to 2
(+2)

As a naive "game dev" hobbist, I don't really know what to do (theoratically know, but practically know little).

For this game jam, I currently have two plans (has decided on implementing  the first one, but still exists room for plan B)

1.  rewrite a previously single file pong game in chickadee using purly David's template, so that people could run it in the browser.

2. change some assets and hopefully more interesting game play for a little game I wrote for learning how to use Chickadee, called Circls Chase. Currently only have 5 circles moving toward your circle for a minute... which is quite boring honestly. is 

I welcome anyone who is also newbie not knowing how to participate to join my work (we can even add animation to chickadee! -- as the only animation in chickadee now is for animated tileset, which I failed to use as animated sprite).

Also, I would be glad to hear points made toward my game dev, but I basically would not join others' work currently, as I could practically do nothing except searching the web.

By the way, the link to my pong repo is https://github.com/Flurando/pong and Circles Chase as https://github.com/Flurando/Circles-Chase, if anyone would bother to check...

(+1)

Have given up on using hoot remplate because handling stupid js like stuff to interact with canvas is so tedious.

Now I cleaned up Circles Chase a bit more, now it could be used as a 2d game start point if you do not use any external assets (yes, this project hasn't support loading images or audios yet!).

Anyone is welcomed to use it,  but be careful, the code is AGPL licensed.

Host

What were you having trouble with? Any specific canvas methods?