Because of personal time constraints and a late start, I pretty much had almost 0 time for polish or gameplay improvements, so the player experience is very lacking and confusing. I tried to pack all the necessary info in the intro text, but, of course, can’t expect everyone to read it 😅
Comments
That was one hell of a mushroom trip.
haha, thank you! 😄
At 1st I didn't understand what's happening, but once I got it, it's a pretty nice and interesting game!
It would be nice if, there was a clear indicator how many times you need to evacuate someone before it actually evacuates + maybe some sound clues.
Good job with a minimalistic game engine!
Yes, you’re absolutely right!
Because of personal time constraints and a late start, I pretty much had almost 0 time for polish or gameplay improvements, so the player experience is very lacking and confusing. I tried to pack all the necessary info in the intro text, but, of course, can’t expect everyone to read it 😅
Thanks for playing it!