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A jam submission

DarkworldView game page

Fantasy Roguelike Deckbuilder
Submitted by GHOSTBILLYKNIFEFIGHT — 4 hours, 25 minutes before the deadline
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Darkworld's itch.io page

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Comments

Submitted

Hard to judge it in the context of the genre, but it definetely was fun. Thanks Diogenes.

Symmetric card game in my demo was a mistake.

Submitted

Thanks for the linux build, and marking it accordingly.

I recorded my run:

https://litter.catbox.moe/ryubf8.mp4

It's with no commentary, link expires in 3 days.

Right of the bat I am going to say I never played Slay the Spire, but I played another game of the same genre, so I knew what to do.

I got to the boss, but there was no boss. I assume it was just the end of the demo, and not a bug. (I wouldn't survive anyway)

Visual representation is good, and everything worked as expected.

I realized I never actually got to spend my gold.

Your itch page is empty, so I guess my question to you would be; what do you intend to do differently in your game compared to other games in the same genre?

Don't get me wrong, I think it is fine if you just want to clone a game you like, but I am wondering if maybe you got some bigger plans.

Developer

The project stems from a story my little brother is writing is school - I'm not sure if I'll make anything substantial from this, but I do find it fun to emulate games that I've enjoyed. Thanks for uploading your run btw, I can already see improvements and little bugs that I'll need to sort out.

Submitted

I'm sure your little brother is excited to see his story as a video game.

I played another run the other day, and I got to the Boss fight again. The difference was this time the boss appeared, so I recorded that part

https://litter.catbox.moe/vass5q.mp4

expires in 3 days.

I did not know card buffs stay on card until the end of battle. If I had known, I would played differently