The plasma cannon was probably my favorite part to design - thanks for playing!
GHOSTBILLYKNIFEFIGHT
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I think concept would have worked with more self-contained smaller levels where you had the seed a particular area, maybe with a limited amount of time.. The movement was a bit clunky. It might be because of the web version, but there was weird dragging of the mouse and game would stutter at times, I think due to all the effects.
I really enjoyed the art-style and the little beeps and boops. The use of the countdown for the turns irked me though - for turn-based games, a lot of the joy for me comes from plotting my next next move and thinking over my decisions - with the timer constantly ticking down, it felt like I was wasting turns constantly. I also felt as though for changing the speed, the controls were reversed from how I would associate speeding up and slowing down. I think if the countdown was removed you would have the groundwork for a really solid turn-based strategy game.

















