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A jam submission

h8machineView game page

cardgame about shitposting
Submitted by gaem by JJ (@ByGaem) — 1 day, 23 hours before the deadline
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Comments

Submitted

Played 4-5 times, beat the game with both decks.

Very fun game. I honestly didnt know what to expect when going into it and was pleasently surprised. Every encounter needs a specific strategy to be defeated and finding them out and executing them properly is very satisfying. I love that the last boss was a janny and had fitting attacks, super fun.

Some things that confused me a bit while playing:
- Any post can be replied with any other post. I had "please respond" and always found it annoying to play since I only had 1 card that could target it and not destroy it (the sonic card) and then randomly found out that any post could reply to it, making the card much better.
- Money and when it could be used. When getting money in a match, it appeared like 0 + 15. This was really confusing, why not just 15? Also the buy menu didnt look any different when I could buy something than when I couldn't.
- The cards images. When playing card games I already know inside out, I'm used to see their images instead of reading their titles. It is faster and more intuitive. But all cards here share this AI generated portrait, which makes it really difficult to differentiate between cards of the same emoji. It makes playing a lot slower than it should, since I need to take time to read what it does to know if they can be used or not.
- The 0 cost draw 1, give your opponent 5 eyes is a curse. Most of the time I let it rot in my hand unless I have some "when a card is played" effect on the board. All the other times I just wished I could replace it with anything else.

This game is really cool, I'm looking forward for what other combats you can put in it.

Submitted

Pretty fun.  One change I'd like to see is to be able reply to a post by dropping the reply post on the parent post (or something similar).  It's kind of a pain to: 1: click the reply button 2: place your reply post 3: unclick the reply button so you don't reply with your next post when you don't need to.

I liked it last time so I dropped by to play again. I don't know if there's changes but it's less difficult now. Failed one time on the way, got the overpowered 'why aren't you working on your game anon' card on the second run and beat the demo boss with a shitpost.

There have been some QoL changes that are nice like not being able to no-reply post a reply post (even if you want to post it without a reply) so that's nice to see.

Gameplay would be faster if resources weren't a bit slow to manage compared to basic 1 resource games. All the resources are pooled together and 75% of them look the same -- they're just yellow spheres, so you can't easily tell at a glance how things are, especially because you often want to hold onto cards and not discard them until you either need the resources or your hand is full. It'd be smoother if your hand was made into compartments for each resource type, but that might be awkward to set up visually.