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Some things are a little OP but it is pretty good.
I really don't know what to say since it is always the same type of game but with new characters.
Thanks for the feedback!
A lot of development went into very unnoticeable things this time: Parallax stages, palette effects, documentation, etc. Basically this time around I did the kinda stuff that needs to be done but you never want to do. This trend of invisible changes will probably continue with the next demo, since that will be focused on making the Dreamcast version run better again.