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A jam submission

Project MView game page

Fast-paced Mech Action!
Submitted by Adam_Baska — 1 day, 5 hours before the deadline

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Project M's page

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In case you missed it in the thread I did a playthrough of your game:

The only time I died fast was heading towards an enemy head-on. Speaking of fast: This game wants to be fast. Please make it fast.

Rest of feedback.


Movement is fun. Needs a way to restart the whole game cause I think I ended up with debt. Pressing ESC in-game and trying to click abort mission doesn't work (wanted to go back to garage). When in the garage screen, Back button seems to be shy and is hiding off-screen.

Sound for boost doesn't seem to play all the time.

I keep dying too fast. Maybe make the turning rate of enemies slow, so you can utilize your speed and maneuverability to your advantage?