This game is pretty pretty, but the actual depth of the game isn't much more than Geometry Wars with gravity. Granted, I'm not a fan of the twin stick style of game that this is, but other than the presentation and platforming, it doesn't seem to set it's self apart very much. The enemies pasterns feel somewhat uninspired, the whole platforming bit almost becomes null when you get the quintuple jump, and while items enhance your current abilities, they don't give much of a sense of power or progression, besides more jumps.
It's certainty not a bad game, but it's mediocre gameplay isn't rescued by it's overuse of particles and Inca-ish artstyle can't carry it into being good.
Comments
This game is pretty pretty, but the actual depth of the game isn't much more than Geometry Wars with gravity. Granted, I'm not a fan of the twin stick style of game that this is, but other than the presentation and platforming, it doesn't seem to set it's self apart very much. The enemies pasterns feel somewhat uninspired, the whole platforming bit almost becomes null when you get the quintuple jump, and while items enhance your current abilities, they don't give much of a sense of power or progression, besides more jumps.
It's certainty not a bad game, but it's mediocre gameplay isn't rescued by it's overuse of particles and Inca-ish artstyle can't carry it into being good.