This is really really cool lol I love the start
Play game
GodParticle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #407 | 3.167 | 4.750 |
Gameplay | #528 | 2.500 | 3.750 |
Overall | #538 | 2.778 | 4.167 |
Presentation | #600 | 2.667 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
That I did it at all! I have a full time job and this was a satisfying challenge to complete.
Comments
Hell yeah, really fun game lol. If I found this on a flash games site back in grade school, it would easily become the only thing we did during computer period for at least a couple weeks. My fastest time was 61.02
I like the visual abstraction and the music, which all together builds up to some short of amphetaminic vibe through space. The idea of being a particle is also original, and I think there is a lot of room there to experiment with quantum ideas, relativistic physics, etc.
What made me a bit confused is that the game is not completely full screen and there is no mouse pointer, so sometimes I accidentally minimised the window or got the windows start bar. This can be solved easily by just telling Godot to force full screen.
The never-ending tunnel brings replay ability, and that (IMO) is often really good. It tells about your skills, as you trusted the code to build up instead of scripting a fixed map. I didn't get the dice mechanic after all, but same with the mouse, I think it is just a matter of working on the feedback so the user can be informed on what is going on without assumptions.
Have a good day at the Department of Robonukes!
Thanks for all the feedback and the playthrough! I did choose windowed mode on purpose since its hard to rage-quit during the dice roll otherwise haha!
Definitely the biggest hurdle for new players is communicating your objectives and abilities. I think most people never even find the s-key "Space" ability, which is a shame! I had a ton of ideas for tying it all together, like "ejecting mass" for a temporary speed boost. Unfortunately I ran out of time for those extra pieces.
Hope you had some fun, and thanks again for the comment!
That was a lot of fun. I only managed to get to a score of 87.
The addition of the dice was such an interesting mechanic
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