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A jam submission

Henry's Misguided AdventureView game page

Submitted by RoyTubez — 7 hours, 54 minutes before the deadline
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Henry's Misguided Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Music & Sound#212.0003.000
X Factor#231.5002.250
Fun & Design#231.5002.250
Overall#251.4722.208
Graphics & Animation#251.8332.750
Technical#261.1671.750
Focus & Theme#270.8331.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

What "8-Bit" restrictions did you use?

The minimum relaxed limitations

Team Size

Pair (2)

Will you continue work on the game after the jam?

Undecided

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Comments

Submitted

I think you've got a great start here. I'm glad others mentioned below that you can run, as otherwise I'd be stuck still, too. The platforming/levels could use a little more tweaking. There was one jump where I needed to run and it took several attempts to actually land where I was wishing for a bit of good ol' coyote time or a shorter distance. Thanks for making and sharing your game!

Submitted

I got stuck as well but saw the comment you made about shift to run. Made it to the boss and almost beat him I think lol
It's a fun little platformer game, with fun graphics and solid music and sound. Good job! I do think you have a (big) memory leak somewhere or you're doing a lot of unnecessary calculations. My frame rate got progressively worse as I went and was basically a crawl by the time I was fighting the boss (whole game in slow motion). After I died, the frame rate went back to normal.

Submitted

I like the combat, but I think the platforming could be made a little easier. There was one part I couldn't figure out how to get past no matter how hard I tried to jump across.

Developer

Ah, maybe I didn't communicate the controls with the player well enough, what part was it?

Developer

I believe I may have forgotten to mention there is a shift to run button in the instructions.

Submitted

Ah, that would make sense as to why I couldn't get past it. It was the part where you had to jump left in a little corridor and I couldn't make it from the right side to the left side.