Great work, I really dig the art style! It looks and feels retro, in the best possibleway . It's fun, fast and easy to pick up.
My only complain is that it can get too random. I made it to 3-3 relatively easy, with lots of extra lives, but then pretty much every action led to an enemy or a wall. Lost all my lives in the next couple of levels...
Other than that, this is a solid simple game! looks and feels really polished.
P.S. Would love to see different interactions with the gameplay for the different characters :)
Play Dungeon
DeathTrap's itch.io pageWhat external tool did you use (if you did that part of the challenge)?
BleepBox (and BFXR for like one sound effect, didn't feel like i had control over it though so i moved to BleepBox), as well as its my first time doing sound effects (though I didn't make music due to time limitations, everything else is all me.)
What asset did you contribute to Open Game Art (if you did that part of the challenge)? Please provide a link.
I put all the Tileset, boarder, font, UI, items and other graphics on OGA and put them in the public domain: https://opengameart.org/content/deathtrap-tileset
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