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Ipsylial the Minotaur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #67 | 3.000 | 3.000 |
Overall | #117 | 2.333 | 2.333 |
Innovation | #118 | 2.000 | 2.000 |
Polish | #121 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
dungeon map and baddy/item placement has variation on every run
Screenshots
Yes
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Comments
I like the multilayered dungeons where I can popup on the surface at a different place from down below!
Getting swords, los, and max hp increases is a fun progression mechanic!
Cool idea to have the townspeople pickup the swords and stuff as well!
Great job and great jamming with you 🥳
I enjoyed running through crowds of townsfolk as a Minotaur. Maybe some type of charge or warstomp would be a fun addition? Perhaps a Theseus style character to chase you around? Also, I'm not sure if it was my hardware or not, but it seemed as the levels went on it got more & more laggy. By the 8th level it was pretty crazy.