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Mech Heck - 7DRL 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #103 | 1.732 | 3.000 |
Overall | #117 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
turn based, grid based, many deaths
Screenshots
Yes
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Comments
i can appreciate the mechanical infulences that lead to minimal ui (repairing your mech via simple bumps, physically slotting upgrades into the mech shape), but i think being able to see health would be helpful. I couldn't find out what the red arrows did, and couldn't find a gun.
Haha thank you. I did plan on a minimal UI but not this minimal. I hope the main mechanic will make much more sense once the player can see health and more easily identify what the parts do. And there is a gun in there but shooting it doesn't currently give you any visual feedback. There is a sound feedback for it though. Thanks for taking a look. If I ever finish it I would love for you to check it out again!
Slotting things in visually to your mech is a cool idea!
Thank you! Hopefully I can see the original vision through this year.