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A jam submission

MagisteriumView game page

An incomplete 7DRL about learning pseudo-Latin magic and using it in the real word to get as much fame as possible.
Submitted by evolvent — 18 hours, 53 minutes before the deadline
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Magisterium's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1781.1552.000
Roguelikeness#1910.5771.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Incomplete

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike or a roguelite?

Yes

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Comments

Submitted

The graphics in this game is pretty amazing! And finally I have an opportunity to learn some Latin, but while playing ping-pong? Super hard! I would have loved to try this without my constant ping-pong failures making me sleep in class or get defeated in battle. The layouts of the class room, parties, etc were cool. Amazing drawings of both areas and characters, and cool little stories that got presented, which I would have loved to read if I could concentrate on anything but the ping-pong :-D I see that a lot of good work went into the world map too, which I eventually chose the cheat option to get to. Super cool to see monsters moving about. I wasn't able to consistently engage in combat with them, so it felt a bit random when I'd trigger an encounter, so I can see that there was a lot of cool stuff planned here, but as is very common with the 7drl, it's hard to get a full and complete game in that short time ;-) I was struggling to see the "roguelike" in here, but I think the premise is pretty cool, just drop the ping-pong! Would have been cool to just note down different words in class and try them out against monsters on the worldmap.

Developer(+1)

Thanks for trying it out! :)

The "roguelike" is not really there because it didn't get done in time. The school part is working but the world really isn't. I also admit that the ping-pong is probably too harsh — there was little time to do balancing, so I just put some numbers in there and that was it :—). I was working on it with my brother (who wrote all the stories) and scripting all of those things that he wrote took me way more time than I thought. In retrospect, I should've sacrificed half a day or even a full day to making a simple GUI that would generate the scripts automatically. That would be a huge timesaver for me and for him as well.

By the way, the graphics is all Creative Commons and there is a complete list with attributions in the zip file, so you can have a look at where exactly I got it and under what terms it can be used.