Neat mechanic! Combat was fun and once I realized the direction I needed to pull it became pretty intuitive to cruise around and fire things back at my enemies. I was also a little confused by the chests, but I see your other comment explaining them. Good job!
Play game
Kinesis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #112 | 2.887 | 5.000 |
Overall | #156 | 1.732 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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